Looping Logic Love

Lessons in self-identity and online relationships are the bedrock of effective digital citizenship. By first learning to manage their digital footprint, privacy, and online empathy, students become confident and secure users.

Safe Fun with Computers - EYFS

During the Governor’s meeting, we presented our new and improved computing curriculum. The reception was fantastic. From the initial stages in Reception, it was evident that teachers felt confident delivering the lessons. Our Year 1 pupils have been learning about 'computers around us' and recently engaged in an insightful conversation with a smart speaker. While children are increasingly familiar with new technology, we emphasised that it is vital they learn how to use it safely.

Bee-Bot Logic Tots - KS1

Year 1 has shown great enthusiasm for learning about programming and writing instructions. Using the popular Bee-Bots (floor robots designed to look like bees), the children practiced predicting movements and entering the specific number of commands required to travel from Point A to Point B. The lessons were well-structured, and even when the Bee-Bots occasionally 'went off the grid,' it provided a valuable learning moment. These activities teach children the importance of clear instructions and help them understand that behind every digital command, there is a specific set of directions.

Teamwork with Lego WeDo - LKS2

Year 3 had the opportunity to use LEGO WeDo sets in their computing lessons. These sets allow children to build functional robots that are later controlled via an app on their iPads. The pupils then create code using specific commands to enable their robots to complete a task. Because the excitement of using LEGO is so high, we introduced a structured team system. Each group member was assigned a specific role: Architect (the builder), Team Captain (to ensure the project ran smoothly), Engineer (to identify the necessary pieces from the instructions), and Supplier (to locate and deliver the parts to the engineer).

let sweets = 0; sweets < 5; sweets ++ - UKS2

Year 5 pupils have been discovering the power of loops when writing instructions, later applying this knowledge within the programming app 'Dragon’s Spell.' Loops allow programmers to avoid repeating code unnecessarily by executing specific commands until a certain condition is met. This not only saves time but also helps the children develop a sense of efficiency and productivity in their coding.

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